Batwheels - Season 1
Season 1
Episodes
Secret Origin of the Batwheels
When Batman, Robin, and Batgirl are captured, the Batcomputer brings the Bat-Vehicles to life. The newly-minted Batwheels must defend the Batcave and face off with the Legion of Zoom – all without Batman's help!
Stop That Ducky!
After snagging an ultra-fuel-cell upgrade, Penguin's Ducky Boat suddenly becomes the fastest vehicle in Gotham City. Confident leader Bam must rally the Batwheels to stop the turbo-Ducky!.
Buff's BFF
When Buff befriends Mr. Freeze's snowcrawler Snowy, the other Batwheels bristle at the thought of hanging out with a "bad guy.. " so Buff sets out to change their minds.
Up in the Air
After he causes the Batwing to crash, Bam becomes obsessed with making it up to her during a high-stakes aerial mission against Penguin and his giant ducky blimp.
Bibi's Do-Over
Everyone is ecstatic when Bibi, Batgirl, and Robin capture Toyman and his Do-Over remote - except for Bibi, who failed to stick the landing on a big jump. Unwilling to accept her failure, Bibi uses Toyman's Do-Over remote until she perfects her jump!.
Sidekicked to the Curb
When Bam is sent to take on Prank, Redbird is forced to hang back because The Joker's van is too dangerous! When Bam discovers that Redbird secretly tagged along, he's upset.. until Redbird bails him out of a tight spot.
Keep Calm and Roll on
After Jestah's insults get the best of her, a short-tempered Bibi tries to not let the big-wheeled bully's words get to her so she can help Batgirl catch Harley.
Bam's Upgrade
Feeling neglected after being passed over on missions, Bam asks MOE to install experimental upgrades to curry Batman's favor. But, when Bam's new powers are stronger than he can control, Batman - and the mission - are suddenly in danger!
Redbird's Bogus Beach Day
Redbird gets excited when he learns that Batman & Robin are taking him and Bam for a drive up the coast! But the Joker and his van Prank show up unexpectedly and ruin Redbird's beach day plans.
Cave Sweet Cave
After The Joker floods the Batcave, the Batwheels evacuate and relocate to a nearby parking garage. As they adapt to their temporary home, they learn important lessons about family and making the most of what you have.
Scaredy-Bat
When Batman refuses to engage The Joker in a race, Prank goads Bam into a rematch. Can Bam learn not to give in to the bully's dares and take the high road?.
Riddle Me This
After struggling to solve a riddle from Riddler's helicopter Quizz, Redbird must learn to speak up and share his ideas with the Batwheels if they hope to figure out the villain's true scheme.
Zoomsday
The Legion of Zoom is tired of always losing. They decide to take a page from the Batwheels and try using teamwork to pull off a daring heist. But will they be able to work together?
Rev and Let Rev
Redbird sacrifices his stealth muffler tech to sound as loud as the other Batwheels - but his modifications backfire when Robin needs his stealthy skills to catch the elusive Catwoman.
Batcomputer for a Day
When Batcomputer shuts down for a system update, the other Batwheels must take over for her while aiding Batman in a battle against Harley Quinn.
Grass is Greener
MOE wants to know what it's like to be a member of the Batwheels, but the bot gets more than he bargained for when Bam invites him along for an exciting mission to stop Poison Ivy.
Holidays on Ice
Frustrated by the Batwheels' distracting affinity for holiday festivities, Batwing decides to "go solo" to thwart Mr. Freeze's evil Christmas-time plots. However, Batwing and the Batwheels soon realize that stopping Mr. Freeze is much harder when they all aren't working together as a team.
Bam's Clawful Mistake
Bam brings Catwoman's Catmobile, Kitty, to live so the Batwheels can have even teams for their game of "Bat-Ball".
Harley Did It
Everyone assumes that Harley Quinn is the culprit in a recent burglary. Bibi and Redbird begin to suspect that she may actually be innocent.
Buff in a China Shop
Buff trains with Batwing to improve his gracefulness and uses her lessons on a delicate mission against the Riddler.
A Tale of Two Bibis
Badcomputer captures Bibi and disguises Jestah to take her place with the Batwheels so that Jestah can steal the Batcomputer's motherboard.
Batty Race
When the Legion of Zoom plan to cheat their way to winning the Gotham Grand Prix, the Batwheels zoom into action.
When You're a Jet
Green Arrow and his Arrowplane, Goldie, come to help Batman take on the Riddler. Batwing is so happy to have another flying vehicle around.
Ride Along
After Kitty the Catmobile saves Bam when he's in a tight spot, Bam decides to take her on a ride along patrol in the hopes of recruiting her.
Wheels Just Wanna Have Fun
Bibi wishes she could live a rule-free life like Jestah, so she decides to only focus on having fun instead.
Tough Buff Blues
After he takes down Riddler with an impressive wheel slam move, the Batwheels give Buff the nickname "Tough Buff."
Wheel Side Story
After being zapped by Penguin's Songinator ray, the Batwheels find themselves only able to communicate through song!
Ace in the Hole
When a group of alley dogs, aided by a heroic stray, are saved from Catwoman by kind-hearted Buff, he brings them all back to live in the Batcave.
Mechanic Panic
When Jestah injures herself preparing for a sports competition with the other Zoomers, Bibi helps her overcome her fear of going to the mechanic.
Improvise My Ride
When Buff's trusty winch is knocked out of action by Poison Ivy, he must learn to improvise and come up with creative solutions on the fly.
Dynamic Du-Oh-No
When Snowy and Jestah team up to execute a mysterious plan involving rare freeze-berries, Batwing and Buff pair up to take on the dastardly duo.
To the Batmobile!
When all of the Batwheels (except for Bam) mysteriously disappear, Bam enlists the help of A.D.A.M, the original Batmobile, to help save his friends.
The Dark Night
Much to everyone's surprise, Bam is secretly afraid of the dark. Bam must conquer his fears to stop Poison Ivy.
License to Joke
When Redbird tries his hand at espionage as "V-8, the Super-Spy," he quickly realizes he's gotten in over his head.
Bibi's Bad Day
Bibi has a terrible no-good day after she keeps messing up and lets Joker get away. She doesn't think he can help Batgirl anymore.
A Jet Out of Water
After refusing to practice with her new underwater mode, Batwing is unable to save Batman from Penguin's sunken ship trap.
Batty Body Swap
After agreeing to swap motherboards and change bodies, the Batwheels have to quickly learn to "drive a mile in each other's wheels."
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